What's new in Gridborg HMP Server 1.3
RTP channel resource
RTP channel resources allow sending and/or receiving media streams to
and from external applications by using the real-time transport
protocol (RTP). RTP resources can be combined with other resources
using Gridborg Server's audio routing facility. Jitter buffer, RTCP
and dynamic payload types are supported.
On-demand stream transcoding
Coder and decoder modules are now initiated and utilized only when
required, saving you precious CPU cycles and giving you more channels
available per host. Gridborg Server always tries to internally operate
with the stream in its original form - without bothering of it's
content. Only when data really needs to be decoded, Gridborg Server
will create and use the appropriate transcoder. One example where you
can directly take advantage of this feature is when you know in advance
that you will be playing prompts to calls established using some
particular codec - by having prompts already stored on disk in that
particular format, there will be no transcoding overhead when the
prompt file is played.
Flexible codec support
Gridborg Server can now use various audio formats without having
available the appropriate codec plugin for coding and decoding
that particular format. For example, you can now play G.729 prompts
or make G.729 recordings from a call established using G.729 without
the codec available and accompanied license fees payed. This is
possible because no coding or decoding actually takes place. But,
if you tell Gridborg Server to do some processing on that audio
(for example mix it with some other audio stream, change it's
volume or convert it to other format), G.729 support would still
be necessary.
STUN support
Gridborg Server can now be configured to use STUN servers (Simple
Traversal of UDP over NAT). STUN is one way of solving NAT traversal
problem. Use STUN support if you are having trouble connecting
Gridborg Server to endpoints behind firewalls.
Sound device resource
Gridborg Server can now be connected to host's audio input and output
lines using one or more sound devices. Each sound device can be at the
same time used as input (using line-in or microphone) and output
(line-out, headphones). Sound device resources can be used with other
resources in any combination. For example, you can add your favorite
radio station as a conference participant.
Stereo support
Gridborg Server is now aware and can process stereophonic (dual-channel)
audio streams. Player, recorder and sound device resources now fully
support stereo mode. Other resources, which are mono by their nature,
can be combined with stereo resources - Gridborg Server will automatically
make all the transformations when necessary. For example, you can record
two-way call into single WAV file, one speaker into left channel and the
other speaker to the right channel.
CPU and port usage graphs
You can now monitor your CPU usage and number of active calls using
Gridborg Server's web-based interface.
In-band tone generation
DTMF and other in-band signaling tones can now be generated by player
resources using the new PlayTone command.
RTCP statistics
RTCP statistics can now be fetched using Gridborg Server control
protocol. Applications can use it to monitor network conditions
and call quality. This applies both for front-end and RTP
channel resources.
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